Wednesday, October 24, 2007

BibLiogrAphy

1. Cameron and Kenderdine, Theorizing Digital Cultural Heritage, (The MIT Press)
---> It focuses on the theory of new media culture. However, it has mentioned part of the Virtual Reality, which is immersion, interaction in the virtual world etc. That is what aninmation trying to do with. (e.g. the scence of Ratatouille)


2. Mark B. N. Hansen, New philosophy for new media, (The MIT Press)
---> It inroduces new media through affect and sensation, rather than techniques. Whereas my topic is not concern about the philosophy or theory. This looks irrelevant to my research.


3. Amy Standen, Adobe photoshop master class: Maggie Taylor`s landscape of dreams, (Peachpit)
---> This is about the Adobe Photoshop production. Its artworks are related to the digital Art but not animation. Its not useful for my research.


4. Peter Lord & Brain Sibley, Cracking animation- The aardman book of 3D animation, (Thames & Hudson)
---> This is easy to understand as it includes lots of examples and pictures. Although it mainly focuses on the clay animation, i can know more about the film-making. Clay animation relies heavily on the realistic object (Plasticine) rather than CGI.


5. Website: http://en.wikipedia.org/wiki/History_of_animation
---> This is a reliable source. It shows the past, present and future of the animation. It also links to the history of film animation.


6. Website: http://en.wikipedia.org/wiki/Traditional_animation
---> This website deeply interpret the traditional animation. This is very useful to my topic as it shows the making process of taditional animation. Thus, i can know more the improvement for nowadays animation.


7. Website: http://www.rottentomatoes.com/m/ratatouille/news/1682430/
---> It is a good example to identify what computer- generated imagery is. This animation--> "Ratatouille" was produced by Disney Pixar studios and let us know more about the computer graph.


8. Website: http://www.flashmagazine.com/1453.htm
---> This website briefly shows the book review of "Hollywood 2D digital animation". I can only get a concise concept from it.


9. Website: http://www.dexigner.com/digital/news-g3394.html
---> Besides Pixar, Dreamworks is another animation making studio. The outstanding one is "Shrek". It can be another example of digital studio, but it focus on the profit-making side. It can be a reference or concept for my topic.


10. Website: http://en.wikipedia.org/wiki/Pixar
---> Pixar is the famous animaton studio in the world. It owned by the Walt Disney company on 2006. This source is very useful as almost all the films it produced are animation.



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